Down-conversion is running rampant on the World Wide Webs, lately. It seems as if everyone is getting a kick out of trying to squeeze the present through the filter of the past.
Here are some Atarified anachronisms from the now defunct The-Minusworld.com:





For those experiencing double déjà vu, you’re not going slowly insane – we actually have been here before. See Gaming the Past and Black Box (P)revisited.
While the work above is merely packaging for versions of games that don’t (or didn’t) really exist, there are a few modern titles that have been down-converted into games that you can actually download and play!
A very high-quality demake is Corner’s Shiny – a NES version of the parkour-based Mirror’s Edge game for PS3 and Xbox 360, complete with faux NES cartridge design:



There’s also Goldeneye 2D - a Game Boy-esque version of the Nintendo 64 classic shooter. This was created by the folks at Perfect Run:

Then there’s the Pixel Force: Left 4 Dead rollback from the Xbox 360 game to an NES version – designed by Eric Ruth Games:

But my favorite is definitely Super 3D Portals 6 – a version of the groundbreaking modern puzzle adventure game that’s made as it would have been for the Atari 2600. No impeccably shaded, nausea-inducing, mind-melting technology here – just good clean 1.19MHz fun!

Within the Me & My Katamari game for the PSP is an 8-bit side-scrolling Katamari minigame:

As for mock-up games that you can’t actually play, Gary from Army of Trolls released some screenshots of a would-be old school version of Evil Dead RPG:

Over at Way of the Pixel, Adam Atomic challenged fellow pixel artists to Game Boy-ify some modern titles. He got quite a response. Have to say, it’s an impressive feat to take a CPU performance of 9 billion dot product operations per second and transform it to 4-color 8-bit:

Finally, watch the 8-bit version of Twilight that’s been making the rounds:








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